Experience
The Experience branch explains how experiential structure is treated within Consciousness Mechanics (CM).
Its central public anchor is the Architecture of Experience (AoE), which explains how organism-relevant signals perturb global state and how layered forms of experience arise from that process: feeling, valence, awareness, cognition, and emotion.
This branch is about the structure of experience within the wider framework. It does not by itself specify the entire comparative control architecture, and it does not replace the broader CM / CCM account.
What this branch covers
The Experience branch gathers the pages concerned with the organisation of experience within CM. It focuses on how organism-level state perturbation becomes structured experience, and how distinct experiential layers can be separated conceptually rather than conflated.
AoE is the main umbrella page within this branch. Over time it will be supplemented by more focused pages on global state, feeling, valence, awareness, cognition, emotion, and sentience / qualitative experience.
How the experience pages relate
- AoE provides the layered explanatory map
- Global State sits at the centre of the account
- Feeling, Valence, Awareness, Cognition, and Emotion are treated as distinguishable layers
- It reduces conceptual conflation in consciousness discussions
- It makes experiential claims more mechanistically legible
- It keeps experiential organisation distinct from wider control architecture
Experience pages
Boundary of this branch
The Experience branch does not replace the broader architectural work done by CM / CCM. That material belongs to the Framework branch, which explains comparative capability structure and classification logic.
Nor does this branch aim to exhaustively explain organism-level behavioural output. Those questions sit more naturally in the System behaviour branch, where experience and control architecture meet action.